wulfric.geometry.get_angle#
- wulfric.geometry.get_angle(v1, v2, radians=False)[source]#
Computes angle between two vectors.
\[\alpha = \dfrac{(\boldsymbol{v_1} \cdot \boldsymbol{v_2})} {\vert\boldsymbol{v_1}\vert\cdot\vert\boldsymbol{v_2}\vert}\]- Parameters:
- v1(3,) array-like
First vector.
- v2(3,) array-like
Second vector.
- radiansbool, default False
Whether to return value in radians.
- Returns:
- angle: float
Angle in degrees or radians (see
radians).
- Raises:
- ValueError
If one of the vectors is zero vector (or both). Norm is compared against numpy.finfo(float).eps.
Examples
>>> import wulfric >>> wulfric.geometry.get_angle([1, 0, 0], [0, 0, 1]) 90.0 >>> wulfric.geometry.get_angle([1, 0, 0], [1, 0, 0]) 0.0 >>> round(wulfric.geometry.get_angle([1, 0, 0], [1, 1, 1]), 4) 54.7356